Welcome to my 3D Modelling portfolio!
I studied 3D Modelling & Motion Capture, which is a concentration in the Game Development programme at the Nova Scotia Community College. In this course we focused primarily on modelling and motion capture, as well as lighting and rendering techniques using Autodesk Maya, in which I have gained much proficiency. I was also given the opportunity to learn some techniques in 3DS Max and ZBrush. Prior to Game Development, I studied Digital Animation (also at NSCC) where we also covered modelling but of course focused on animation in Maya.
Thank you for your interest in my work! If you have any questions, or require any additional content or information, I can be reached at firstname.lastname@example.org.