This is my final demo reel from 3D Modelling & Motion Capture at NSCC. Pictured above are the pieces I created for my final project, a tower defense level kit, some of which are featured in my reel. Thank you again for your interest in my work!
This is my classwork showreel for December 2015. It contains models and lighting assignments from September to December 2015 (with a couple exceptions) that I did while in the Game Development programme at the Nova Scotia Community College in Truro, Nova Scotia.
Questionable name aside, this is a character modelled from a design by one of my traditional animation colleagues for her final project. I was intrigued by her interpretation of these elemental characters (one was fire and the other was water), and what I wanted was to create a layered model that would eventually be able to honour the original, fluid animation she had done.
This is a character model I built off of a simple design from our traditional animation class. I thought it would be a nice change from the primarily bipedal characters I made for almost all our other projects.
2015 brought us at least two top-notch, high-profile dinosaur films, but I made this around Christmas in 2014. I’m telling you, I think Universal and Pixar stole my idea!